KEEPER OF THE PROPHECIES - Mission 3: The Insurrection A
beautifully made cathedral by Frobber stands out as this mission’s crowning
achievement. The story features the insurrection of the mechanists, plus
Garrett’s desperate need to stay alive. This is actually a very easy mission,
if you know where to go. But the compound can be quite confusing to navigate
at first, and loot is few and far between. Sadly, the campaign takes a
nosedive in quality after this. Since
I was still poisoned, my main objective remained the same as in the previous
mission: Get to the precursor portal before midnight, meaning within 65
minutes. Not much to report from this mission really. It was quite straight
forward, except for at the very end. If you want to get all the items and
pickpockets, it becomes a whole different thing; a race against the clock to
be honest. I managed to get all the pickpockets with about 7 minutes to
spare. The
only way to enter was via the catacombs, unless you want to follow the
mechanists, but I don’t even know if that is possible. I could ascend up
either ramp to the main floor, but that involved picking a lock, so I took
the elevator in the semi-hidden tomb instead. Grabbed the loot on the various
altars and headed upstairs. It was a bit unpredictable where guards would be,
but they were easy to dodge. The vicar and high priest’s offices held the
remaining loot. Took a hidden passage from the chapel to the elevator leading
to Karras’ lab. Here I could start the precursor “puzzle”. Had to disarm the
mines in the labs in order to place the blocks onto the pressure plates. I
dropped them back on my way out, which rearmed them (left image below). That
was required for Supreme. Also returned the blocks to the offices. Had to do
that while the patrolling guard was at the other end of his patrol, otherwise
he heard it. When
leaving, I had to use an invisibility potion to keep regular Ghost alive.
There was no way to enter the portal without doing so. Lots of hammerites
stared straight at the machine and the whole balcony was brightly lit (right
image below). I ghosted the mission twice; the second time I did so without
needing to take any healing. In fact, I only lost 1 health point as the whole
run was only 23 minutes. The stats below are from the narrated let’s play.
Statistics: Time: 1:00:50 Loot: 2238 out of 2238 Pickpockets: 17 out of 17 Secrets: None Locks Picked: 6 Damage Dealt: 0 Damage Taken: 5 Healing taken: 9 Consumables: 1 Invisibility Potion, 1 Magic
Healing Apple Bodies discovered by enemies: 6 Ghost: Chemical Success! Perfect Thief: Chemical Success! Supreme Thief: Failed! Perfect Supreme Thief: Failed! |
Notes: -
Used an invisibility potion to remain unseen when entering the
portal. Supreme bust, and renders regular Ghost a chemical success. -
The bodies discovered was from the hammerite-mechanist fights;
nothing to do with me, as I was not spotted. |