ROGUES’ LAIR

 

LOOT LIST

VIDEO REPORT

 

 

A very nice mission by Vegetables. I think this is the first creation I’ve tried of his. An obvious alternate take on Thieves’ Guild, but still very much in the style of The Dark Project. I love the twist of going from a seemingly standard heist to a much deeper (literally) story driven adventure. It even has one of my favorite locations in fan mission history, showcasing the author’s immense talent. Not to be missed, this one.

 

 

After realizing Roswell’s vase was not in the nearby gallery, I was tasked to steal it back from the Downwind Thieves’ Guild. I also had to get a bracelet, plus 2,400 worth of other valuables. No issues in terms of ghosting on street level, so I plunged into the rogues’ underground hideout.

 

Statues!

Nothing to report until I reached the mysterious castle in the mountain towards the northwest. Although I absolutely loved the vibe of this location, I had to skip the entire place for Supreme. Once I passed the room with all the statues standing in a ring, the door behind me locked and it was a one-way trip from here. I tried blocking the door with potions and scrolls first. That didn’t work, but a crate did. However, I couldn’t get past the statue that spawned right in front of the door. I could drop down on either side of it, but there wasn’t enough room to squeeze by. This ended up forcing me through a bedroom later on with two statue heads shooting purple balls at me (left image below). They only triggered once I was in the room, so this was a trap. I found this room to be impossible to sneak through or avoid triggering said traps. The rest of the castle could be passed for regular ghost without much issue. Too bad, as this meant 700 in loot had to be skipped already.

 

 

 

There was another area in the same castle where a different statue in a similar way was rigged with a trap. I could evade it by sneaking through the hall with lots of sworded statues without triggering their swinging blades. That way I approached this booby trapped statue from behind (right image above). I could get two of the four pieces of loot like this without busting Supreme; a moot point, since the entire castle had to be skipped for that mode. It was fun to figure this out nonetheless.

 

Pub Crawl

The toughest piece of loot by far came in the pub. First there was a bottle of wine behind the bar counter. It had to be taken dropping from the north side, no big deal. But the gold goblet on the restaurant table was a different story. For regular Ghost I could get it with a first alert easily enough. For Supreme, it required something much more elaborate. The thief guard patrolled between the two floors; he was not the problem. The bartender, however, was. She faced west and south. I couldn’t use any of the conventional entrances, the floor level was simply too lit. The only way to get down without a first alert was by use of rope arrows shot from the northwest second floor window (left image below). The one rope had to be placed very precisely in order to pull the next set of moves off. It had to hang down about a tile length out from the middle dividing pillar, about one foot out from the wall. I managed to do this move three times, and the rope was pretty much in the same position each time. The other rope was just used in order to reach the aforementioned one, so its placement was unimportant. When climbing down, I couldn’t drop all the way, as the floor level directly underneath the rope spawned a first alert, regardless of what direction she was facing. Instead, once I got low enough on the rope to be underneath the archway, I faced northwest, then quickly swung around so that I would end up facing southeast. If doing this correctly, and if the rope was placed properly, I would now be positioned in a very small dark spot while still hanging on the rope. Here I could inch myself down and land with no remark.

 

The next problem was the candle on the table to the northwest (right image below). I would hit the light from this before getting blocked by the pillar as hardcover, and I was too far away to get the goblet by leaning. However, I could lean out of view of the woman’s gaze. I then realized something I never knew, even after 20+ years of ghosting. You can actually strafe while leaning!! Was this possible in the old engine, or was it introduced post NewDark?? Anyways, I could lean west and then strafe the same direction. Leaning maintained my dark light gem, but it got my body behind hardcover, so she didn’t see me when the light from the candle hit me. Going back I could do something similar, although now I had to lean west while strafing east.

 

 

 

The toughest part came last though; getting back onto the rope. The problem was I had to get on by jumping, and this I could only do while standing. Also, when fastened onto the rope, I had to still be dark enough not to trigger a first alert. I had almost no space to work with due to the aforementioned candle. When I finally found the correct angle, it usually required several jumps to get fully onto the rope, which of course made noise and alerted the lady. I ended up bringing along the healing potion from behind the counter to cushion my landing first. When I did this, I could do repeated hops without having to reload in between, significantly bettering my success rate. When finally on the rope, I climbed up a bit, and then had to do the same 180˚ pivot to avoid being hit by the candle. At long last I could climb up and grab my ropes as I mantled back into the window. Phew!

 

Mansions

Donal’s wasn’t a problem to ghost. I didn’t find a way up to the third floor balcony from the outside. This would’ve skipped having to pick the lock on his bedroom door. Perhaps there is a way, but I wasn’t going to spend excessive time on it. Reuben’s mansion was likewise quite easy. Plenty of shadows and predictable patrollers. The outside plaza was dangerous, but there was no need to use it.

 

The vault couldn’t be locked up, and since the keys disappeared, they naturally couldn’t be returned. Although that made it easier, I kind of wish they could’ve been. It would’ve felt a lot cleaner. Great mission!

 

 

Statistics:

Time: 1:15:36

Loot: 4000 out of 4000 (Supreme: 3300)

Pickpockets: 2 out of 2

Locks Picked: 2

Damage Dealt: 0 Damage Taken: 0

Consumables: None

Ghost: Success!

Perfect Thief: Success!

Supreme Thief: Success!

Perfect Supreme Thief: Failed!

 

Notes:

-          Had to skip all the loot in the mysterious castle for Supreme. I couldn’t get through the burning bedroom without setting off spitfire traps, and there was no way back through the room with all the statues in a circle. This was 14 pieces of loot valued at 700 gold.