THE DARK MOD - Talbot 3: Fiasco at Fauchard
Street A small, but high-quality sequel to Return to the
City, and the third entry in the Talbot series. I really like that despite being undersized,
Melan manages to create a non-linear environment
dripping with atmosphere, making you crave more. Unfortunately, this mission
is probably too small to have any lasting impact, but serve as a nice Sunday
afternoon romp. My
informer had tasked me to obtain some opals from a local usurer by the name
of Lendermann. I had to break in and get the
valuables, along with 1,000 worth of loot from this part of town. As
opposed to Return to the City, this mission’s most difficult spots were in
the streets. I wanted to stay above them as much as possible, so I climbed a
pipe into Groasse & Swill right away. Grabbed a difficult vase from one of the windowsills on the
southeast corner (left image below). Had to jump to
the pipes in a mantle in order to avoid making noise. The jump back to
the same building was difficult.
Ended up using the front door to enter Lendermann’s.
I couldn’t use the balcony above, as the nearby access pipe was too loud and
exposed. I always got an alert from at least one of the front door guards. A
different way in entirely was through the print shop closer to the start, but
this involved an unnecessary lockpick, which I
wanted to avoid. I could slide down from the office complex balcony’s
northeast corner. The wall there was sloped, so it kept me both silent and
unharmed. The best way to approach the front door was by mantling up just
southwest of the guards (right image above). When the archer patrolled away,
I could sneak over and slip in the door. With a bit of luck, the interior
guard wasn’t patrolling the foyer just then. Lendermann’s
manor and the print shop accessible from the back courtyard posed no issues. Got the new objectives to instead of stealing the opals, obtain a
treasure cache from the flophouse. I guess this was the fiasco that
the title alluded to. Getting
back out I managed to do from the second floor balcony (left image below). I
could silently get onto the pipe that I wasn’t able to reach undetected
earlier. I could then mantle the tank in the corner and again silently slide
down the sloped wall to ground level.
From
here, the entire southwestern part of the map was easy in comparison. I could
get into the two accessible buildings and obtain all the loot here without
problems. The woman roaming the streets luckily didn’t react to my presence.
The only remaining issue was getting back home, which proved to be the most
time consuming maneuver in the whole mission. The only trouble spot was the
lit underpass just north of the flophouse (right image above). Three
patrolling guards walked through here, plus it was in view of the
aforementioned archer by Lendermann’s front door. I
had to make it all the way through and reach the shade by Groasse
& Swill’s without getting caught. It took about 10 minutes before a
viable opening presented itself, but I imagine it could take a lot longer. Statistics: Ghost
– Success! Perfect
Thief – Success! Supreme
Ghost – Success! Perfect
Supreme – Success! Time
– 52:25 Times
saved – 106 Damage
Dealt – 0 Damage Received – 0 Health
Restored – 0 Pockets
Picked – 0 Loot
Acquired – 1685 out of 1685 Killed
by the Player – 0 KOed by
the Player – 0 Bodies
found by AI – 0 Alerts
– 0 Suspicious, 0 Searches, 0 Sightings Stealth
Score – 0 Consumables
– None |
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