THE DARK MOD - Thief’s Den A
piece of Dark Mod history this, as it was originally made as a demo before the
mod’s official release. I imagine it was nice advertisement for what the mod
was capable of. I only ever played the recent version, so I can’t comment on
any changes. I like the rain and Creep’s basement. Nothing much else to say
really. Despite
being a small mission, I had almost a laundry list of objectives. My main
task was to steal back Lord Frothley’s scepter,
while incriminating Creep by leaving his note in a chest. I furthermore
needed to find out information on a future project, while grabbing 600 worth
of valuables. Once all this was done, I was to leave by the front door using
a key left by Sam. Only
two areas of difficulty existed in the mission. One was getting the purse off
the lantern guard. I got it through the grated window by the start. I waited
until he stopped with his side to me. If I stood up in the right spot, the
purse would highlight without me having to lean or move at all (left image
below). The patrolling guard in the street could be dodged from this spot
also, as he was heading over to the starting point. I quickly ran down the
street and climbed a rope arrow into the south windowsill of the eastern
apartment. There was a vase here that could only be taken from this rope
(right image below).
The
rest of the mission was easy. Creep’s living room was easy if I took it slow.
He only ever kept his back turned. I dodged the lantern guard by waiting in
the cellar or up the ladder to the attic. His lantern made it easy to know
his whereabouts. Couldn’t return any of the keys, but I relocked everything. Statistics: Ghost
– Success! Perfect
Thief – Success! Supreme
Ghost – Success! Perfect
Supreme – Success! Time
– 14:18 Times
saved – 21 Damage
Dealt – 0 Damage Received – 0 Health
Restored – 0 Pockets
Picked – 2 Loot
Acquired – 1189 out of 1189 Killed
by the Player – 0 KOed by
the Player – 0 Bodies
found by AI – 0 Alerts
– 0 Suspicious, 0 Searches, 0 Sightings Stealth
Score – 0 Consumables
– None |
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